Using Voice Over Animations

Legacy Article: This article covers the legacy FMBooth (Windows + iPadOS) software. FMBooth (Windows + iPadOS) has been replaced by FMX. See FMX documentation →

Animation File Locations

Voice-over animations with sound are located in the preset pack at these directories:

  • C:\MirrorMeBooth\Animations\VO_En
  • C:\MirrorMeBooth\Animations\VO_En_Male

Identifying Voice-Over Animations

You can recognize animations that include sound by their naming convention. "VO" appears in the filename, indicating the asset contains audio components.

Automatic Timing

When you add these animations to your workflow, the software automatically loads the appropriate duration. The timing value in milliseconds is embedded within each animation's name, so manual timing adjustments are typically unnecessary.

Key Takeaway

Ensure you're selecting animations from the designated voice-over directories when you need synchronized audio-visual content. The naming convention makes it straightforward to identify which assets include sound components before integrating them into your project.

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