How To Create AR Assets

Legacy Article: This article covers the legacy FMBooth (Windows + iPadOS) software. FMBooth (Windows + iPadOS) has been replaced by FMX. See FMX documentation →

This guide explains the process for creating Augmented Reality assets from various video and image formats.

From WEBM to MOV Export

You'll need FFMPEG installed to convert WebM files to MOV format.

For VP8-encoded WebM files:

ffmpeg -c:v libvpx -i in.webm -r 30 -c:v prores_ks -pix_fmt yuva444p10le out.mov

For VP9-encoded WebM files:

ffmpeg -c:v libvpx-vp9 -i in.webm -r 30 -c:v prores_ks -pix_fmt yuva444p10le out.mov

SWF via PNG Sequence

This conversion process requires Adobe After Effects.

MOV to AVI to FLV Export

This conversion workflow also requires Adobe After Effects.

Next Steps

Once your assets are prepared in the appropriate formats, you can use them to develop AR animations. For detailed instructions on implementing these assets, refer to the AR Animations Content Production Tutorial.

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